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GIAN JENAL

Zurich-based Game Designer with a passion for Game Mechanics, Animation, Level Design and everything Sound-related.

I graduated with a Bachelor of Arts in Game Design at the Zurich University of the Arts.

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contact (at) gianjenal.ch

Magic Cube

Magic Cube

Creation of „Elektron“, a virtual world floating in the skies….

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Holy Crab

Holy Crab

Simplistic RTS-Game made at the 2015 Global Game Jam with…

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